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Posts Tagged ‘scripting

Tank Rig pt 2. (the scripted UI)

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Suite Screenshot       List Screenshot      Creation Window       Animation Screenshot

Overview

The UI for the tank handles the process of creating, editing, and animating the treads across terrain. For creation, the user simply selects the geometry in the scene that acts as the terrain, and press the “constrain” button. Procedures are then executed that creates an array of geometry-constrained locators that the tread is later point constrained between. Also, a data-structure is inserted in the node of the tank’s controls to keep track of the geometry, the clusters driving the tread and the names of the locators.

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Written by sergiosykes

April 4, 2008 at 4:26 am

Posted in portfolio

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